XR and 3D Playground

A collection of experimental projects around 3D, Augmented and Virtual Reality, and Game Development. Sometimes for personal improvement or study-related projects, but always for fun.

Mining in Virtual Reality, 2023


VR project made in Unity, completed in 5 days as a pair project. Focussing on interactions in Virtual Reality, we created a simple mining simulator using custom 3D models made in Blender.

Learning Blender: 12 Objects in 12 Days, 2023


Using different modeling and scanning methods, I forced myself to learn various tools within Blender for my "3D Modeling for Real-Time Applications course". The result was a museum scene, graded with the highest mark possible.

Hackathon: Window measuring using AR, 2023

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As part of a UX/UI hackathon, the goal was to create a window-scanning application for the Swiss company SIGA. After 12 hours from start to presentation, I was awarded 2nd place for the UX/UI design of my scanning app, using Augmented Reality to enable real-time scanning feedback of the window. 

Recreating SUPERHOT in Unity, 2023


Recreating the award-winning shooter SUPERHOT in Unity as a part of my Game Development studies. This side project was completed after 3 weeks, including game testing and 3D modeling, and received the highest grade possible.

XR keyboard concept, 2022

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Unhappy with the current text input methods on the Meta Quest 2, I started experimenting. Using the haptic feedback of our own body, a tracked keyboard on the arm could be a possible solution, with a floating text and auto-complete field.